Mesa GLU is an open-source library that provides additional utility functions to complement the core OpenGL specification. These functions simplify tasks like generating shapes (spheres, cones, etc.), setting up viewing transformations, and working with advanced features like tessellation and NURBS (Non-Uniform Rational B-Splines).
cd Ports/glu
./package.sh
Mesa GLU (OpenGL Utility Library) is a software library designed to work alongside the core OpenGL specification. OpenGL is a cross-platform API for rendering 2D/3D graphics, and Mesa GLU adds convenience by providing higher-level functions for common rendering operations. Initially created by Silicon Graphics, Inc. (SGI), it's now widely available.
Mesa GLU simplifies OpenGL development with features like:
Geometric Primitives: Generates standard shapes (spheres, cylinders, etc.) for object modeling.
Quadric Surfaces: Handles complex curved surfaces (ellipsoids, hyperboloids).
NURBS Support: Enables the use of Non-Uniform Rational B-Splines (NURBS) for smooth curves and surfaces.
Error Management: Streamlines OpenGL error handling and debugging.
Tessellation: Breaks down complex polygons into triangles for rendering.
Website: https://gitlab.freedesktop.org/mesa/glu
Port: https://github.com/SerenityOS/serenity/tree/master/Ports/glu
Dependents: gltron prboom-plus sdl12-compat tuxracer