Another World, a classic video game, uses a custom bytecode interpreter to handle its graphics and gameplay logic. The interpreter is a stack-based virtual machine that executes bytecode instructions stored in a binary file. It consists of an instruction decoder, operand stack, and program counter, and supports conditional branching and function calls.
cd Ports/Another-World
./package.sh
Description ~ 📖 Instructions ~ ⚠️Issues
Issues on Github | ||
---|---|---|
15812 | Port: Another world, doesn't start, ASSERTION FAILED: !is_error() | Open |
Port: https://github.com/SerenityOS/serenity/tree/master/Ports/
Port icon has the following license: Icon taken from Another World 20th Anniversary Edition