Another World, a classic video game, uses a custom bytecode interpreter to handle its graphics and gameplay logic. The interpreter is a stack-based virtual machine that executes bytecode instructions stored in a binary file. It consists of an instruction decoder, operand stack, and program counter, and supports conditional branching and function calls.
cd Ports/Another-World
./package.sh
Description ~ 📖 Instructions ~ ⚠️Issues
You will need the original files, here is the required list :
* BANK*
* MEMLIST.BIN
To start the game, you can either :
* put the game's datafiles in the same directory as the executable
* use the --datapath command line option to specify the datafiles directory
Start the game in the Terminal, not from the Start menu. This is a workaround to this issue.
Website: https://github.com/fabiensanglard/Another-World-Bytecode-Interpreter
Port: https://github.com/SerenityOS/serenity/tree/master/Ports/Another-World
Port icon has the following license: Icon taken from Another World 20th Anniversary Edition